Shader Cache Ryujinx !!install!!

This is normal behavior. Upgrading graphics drivers clears your GPU's internal Vulkan pipeline cache. Ryujinx must re-cache these pipelines. The stuttering will be brief and will subside after a few minutes of gameplay. If you want to optimize your setup further, let me know: What are you currently using? Which specific game are you trying to run smoothly? Are you experiencing crashes or just frame drops ?

Once Ryujinx compiles a shader, it saves it to your storage drive in a . The next time the game demands that same visual effect, Ryujinx instantly pulls it from the cache instead of compiling it again. As your cache grows, stutters disappear. How Ryujinx Handles Shaders shader cache ryujinx

Optimizing Your Gaming Experience: A Guide to the Ryujinx Shader Cache This is normal behavior

When Ryujinx officially added Vulkan support in version 1.1.200, it marked a major milestone in the fight against shader stutter. Vulkan uses as its shader language, which compiles shaders much faster than OpenGL's GLSL. The stuttering will be brief and will subside

: By default, Ryujinx stores its data in %appdata%/Ryujinx on Windows. Shaders are specifically located within the bis or games subfolders corresponding to your game's unique ID. Performance Tips

Could you tell me you are trying to configure, and which graphics API (Vulkan or OpenGL) you currently have selected in Ryujinx?

Shaders compiled on an Nvidia system often will not work on an AMD or Intel system, and vice versa. Using someone else's cache frequently causes crashes or severe visual artifacts.