Xcom 2 Long War Guide Jun 2026
Do not build your Shinobis for melee early on. Their primary job is staying in concealment the entire mission to act as a spotter for your team. Knowing exactly where enemy pods are located prevents accidental activations.
LW2 splits the 4 vanilla classes into 8 specialized classes + Psi and Spark.
Required for compatibility [1].
Focuses on high-explosive grenades to completely destroy enemy high cover. xcom 2 long war guide
Once the timer is exposed, you need to . You do this by:
Focus on stealth perks (Ghostwalker, Covert, Conceal). Pair them with a Sniper for long-range assassination squads.
Supplies, Intel, and Alloys are much tighter. You must prioritize. 2. Early Game Strategy (Months 1–3) Do not build your Shinobis for melee early on
If you want to dive deeper into specific builds or strategic setups, let me know:
The Ultimate XCOM 2: Long War of the Chosen Strategy Guide Long War of the Chosen (LWOTC) transforms XCOM 2 from a tactical skirmish game into a brutal, grand strategy campaign. Winning requires mastering a complex strategic layer, managing global resistance cells, and surviving brutal tactical missions where the odds are heavily stacked against you.
: The final step is a massive assault on the Regional HQ. Success "liberates" the region, significantly increasing resource gains and halting ADVENT activity there. 5. Recommended Build Order (Early Game) To keep pace with the Avatar Project and enemy scaling: Guerrilla Training School (GTS) : To train rookies into specific classes immediately. Resistance Ring (LWOTC only) LW2 splits the 4 vanilla classes into 8
, are massive overhauls that shift the game from a linear series of battles to a complex, worldwide guerrilla war. Success depends on mastering the infiltration system and managing a large roster of specialized soldiers rather than relying on a single elite squad.
Only bring full 8-soldier squads to missions with fixed expiration times that do not require infiltration, such as Haven Retaliations or HQ Assaults. 3. Barracks Management and Class Roles
This guide will break down the core pillars of success:
user wants a comprehensive guide for "XCOM 2 Long War" (likely referring to the "Long War of the Chosen" mod). I need to provide a detailed article covering getting started, early/mid/late-game strategies, soldier classes, research, base management, and essential tips. To gather this information, I will perform multiple searches covering different aspects of the mod. search results include various guides and resources. To provide a comprehensive article, I need to gather detailed information from multiple sources. I will open several relevant results, including result 0, result 1, result 2, result 3, result 4, result 5, result 6, result 7, and result 8. search results provide a good amount of information. I will also open the UFOPaedia page for LWOTC, a Steam guide for LWOTC, the Spanish guide, another Steam guide, and a wiki page. have gathered sufficient information from various sources. Now I need to synthesize this into a comprehensive guide. The article should be well-structured, covering key aspects such as introduction, core mechanics, classes, strategic layer, tactical layer, early/mid/late-game strategies, and answers to common questions. I will cite the relevant sources throughout. War of the Chosen completely transforms XCOM 2 into a deeper, grander strategic experience. The campaign length can stretch to over 200 hours, and it's known for its immense difficulty. This guide covers the overhauled mechanics and provides strategic advice to help you survive and win.
Provides a crucial, affordable step up in accuracy and damage before Magnetic tier.
