Xcom 2 Lwotc Console Commands -

| Command | Effect | | :--- | :--- | | DumpLog | Writes current console log to Documents\My Games\XCOM2 War of the Chosen\XComGame\Logs . | | ListMissions | Shows all active, pending, and expired missions on the geoscape. | | DumpAbilityTree | Outputs the selected soldier’s full ability tree to the log. | | LW_GetInfiltration | Displays the selected squad’s current infiltration percentage. | | LW_SetInfiltration 100 | Sets infiltration to 100% instantly. | | LW_CompleteCurrentActivity | Completes the current Resistance Ring or Covert Action instantly. |

Which are you currently focused on building up?

For a full list of all base-game commands (many still work), see the XCOM 2 console commands page on the UFOpaedia . For LWotC-specific templates and debug tools, join the Long War of the Chosen Discord and check the #lwotc-tech-support channel.

These are essential for fixing common glitches or speeding up repetitive gameplay during tactical missions.

Managing the strategic layer in LWotC is significantly harder than in vanilla XCOM 2 . These commands help manage resources and soldier development: xcom 2 lwotc console commands

This guide provides a comprehensive list of the most useful console commands for LWotC, along with instructions on how to enable them. How to Enable the Console in LWotC

| Command | Function | | :--- | :--- | | | Grants unlimited moves, infinite ammo, and makes your selected soldier immune to damage. | | ToggleUnlimitedActions | Provides infinite action points. Remember to disable this command before ending your turn, as it can affect enemies. | | ToggleSquadConcealment | Turns squad concealment on or off during a mission — great for scouting before engagements. | | PowerUp | A legendary command from XCOM:EU — makes units immortal and grants unlimited ammo. | | killallais | Destroys all AI‑controlled units on the current map instantly. Exercise extreme caution: this also kills mission‑critical NPCs (VIPs, rebels, etc.). | | killclosestunittocursor | Eliminates the unit nearest to your mouse cursor — potentially including your own soldiers. | | Skipai | Pauses AI turn processing; aliens will not act. Note that this command resets if you save and reload the game. | | Togglefow | Disables or re‑enables the fog of war. Be aware that enemy units will remain hidden. | | RestartLevel | Restarts the current tactical mission from the beginning — the mod community’s version of "Bronzeman mode". | | TTC | "Toggle To Cursor" — teleports the currently selected unit to your mouse cursor. | | TATC | "Toggle All To Cursor" — teleports all XCOM units to your mouse cursor. For completing bugged missions when you cannot reach the evac zone. | | EndBattle | Instantly ends the current mission. Syntax: EndBattle XComWins True (attempts to count as a win, but be cautious). | | ForceCompleteObjective | Completes the specified mission objective immediately. | | X2AllowSelectAll true | Allows you to click on and select all units on the map. Use with the Tab key to cycle through units, invaluable for finding hidden or stuck enemy pods. | | HealAllSoldiers | Fully restores all soldiers to maximum health — useful after a tough mission. |

: Changes a specific soldier to a new class.

These commands are used during combat to fix positioning bugs or handle unexpected AI behavior: | Command | Effect | | :--- |

HealAllSoldiers – Fully heals all squad members instantly.

Long War of the Chosen (LWOTC) transforms XCOM 2 into a grueling, high-stakes strategy game. With its intricate infiltration mechanics, massive alien rosters, and reworked strategy layer, a single bug or misclick can ruin a 60-hour campaign.

Play smart, Commander. And remember: victory always looks better when it’s earned — but sometimes, the console helps it stay possible.

: Essential for players who install mid-campaign mods that change class ability trees, as it refreshes the soldier’s perks without losing their history. World Region IDs (Long War Specific) | | LW_GetInfiltration | Displays the selected squad’s

LWOTC Class Names include: LWB_Shinobi , LWB_Technical , LWB_Gunner , LWB_Ranger , LWB_Assault , LWB_Specialist , LWB_Sharpshooter , LWB_Grenadier . Example: MakeSoldierAClass "John Doe" LWB_Shinobi Experience and Leveling

To use console commands in XCOM 2: LWOTC, players need to enable the console first. To do this:

LWotC features unique classes like the Shinobi, Technical, and Gunner. If you want to customize your roster or train rookies instantly, use these commands on the Avenger screen.

| Command | Function | | :--- | :--- | | | Adds a rebel to the specified world region. | | LWAdvanceActivity XCOM Activity WorldRegion # | Advances a specified XCOM activity in a region. | | LWdebugpodjobs | Displays the status of enemy patrol pods on the current tactical map — extremely useful for tracking down hidden pods. | | LWForceEvac | Instantly spawns the evacuation zone after you have called for evac, bypassing the standard delay. | | LWSetAlertLevel # | Sets the global alien alert level (vigilance). | | LWSetForceLevel # | Sets the alien force level, which determines which enemy types can appear. | | LWSpawnActivity Enemy Activity WorldRegion | Spawns a specific alien activity in the selected region. | | LWLevelUpRebel SoldierName | Levels up a specific rebel soldier. | | LWToggleShowFaceless | Reveals all Faceless infiltrators in your havens. | | LWForceMission | Forces a mission to spawn immediately. | | LWSetEvacCounter # | Sets the number of turns remaining until the evacuation zone arrives. | | LWSetVigilanceLevel # | Directly sets vigilance in a region. |