Crusader Unit Stats: Stronghold
Ranged units (Archers, Crossbowmen, Slingers, and Horse Archers) receive a massive multiplier to both their and damage when positioned on high ground. A single Crossbowman sitting atop a Grand Tower can comfortably eliminate multiple approaching heavily armored units before they even reach the base of the wall. Armor vs. Damage Types
Tower defense against oncoming Swordsmen, Knights, and Pikemen. Arabian Units (The Mercenary Post)
Can climb walls and stay invisible until close to the enemy.
: For walkthroughs of hard missions using specific unit compositions, the Steam Community Walkthrough is a top-rated resource.
Find the best counter for a specific (e.g., The Rat vs. The Wolf).
The most potent harassment unit in Stronghold Crusader. They can fire their bows accurately while moving at maximum speed. 80 Gold Speed: Very Fast Armor / Health: Medium Damage: Low-Medium (Ranged)
Note: Stronghold Crusader uses hidden dice-roll mechanics for hit success and damage variance, but the values below are the widely accepted community-standard baselines derived from game files.
Swordsmen and Knights are resistant to arrow fire, making them necessary for breaking into heavily defended castles.
Extremely cheap, fast, and armed with torches. Used to burn down buildings, especially enemy farms.