Shenani...: Size Shenanigans -v0.2.2 Patreon- -size

Automatically hides during narrative sequences or active scripted events to keep the screen clear. 2. Numbered Dialogue Indicators

: This specific build was released to Patreon supporters around October 31, 2024 .

Like many niche visual novels, Size Shenanigans relies on monthly crowdfunding. Patreon allows the solo developer or small team to:

The guild facilities were expanded to include a dungeon quest that unlocks combat in Chapter 1. Size Shenanigans 0.2.2 progress public update #1 + Apple Size Shenanigans -v0.2.2 Patreon- -Size Shenani...

: Version 0.2.0 added a combat system with specific classes like Swordsman and Acolyte , alongside subclasses such as Life, Heavens, and Light.

: Players now retain a full layout view of the maps, stopping conflicts between standard RPG Maker systems and custom camera arrays.

Following up on the 0.2.1a update, combat was further polished. It now includes a refined system where players can fight in dungeons, earn loot, and encounter diverse enemy types (levels 1-12) Eka's Portal. Like many niche visual novels, Size Shenanigans relies

Or, if you have a few lines or a summary from v0.2.2, I can help without reproducing the original copyrighted work.

Both creators emphasize community interaction. The Size Shenanigans artist has set up a Discord server that serves as the central hub for patron rewards and discussions. Similarly, PastryIRL actively engages with supporters through Patreon and itch.io, responding to feedback and releasing regular updates.

Optional battle engine featuring modular difficulty sliders. : Players now retain a full layout view

Based on typical development patterns for adult-themed interactive games, version v0.2.2 of "Size Shenanigans" likely includes several key features:

: The "small player" screen zoom effect was removed to prevent camera conflicts.

A major quality-of-life update in v0.2.2 was the removal of the restrictive screen zoom effect that used to occur while the player character was in a "small" state. Previously, this zoom made navigation difficult. The developer decided to remove this, allowing for full view while small, although the effect may still appear during specialized events.